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Hunt: Showdown - All Traits List

Traits grant passive bonuses to Hunters who possess them. They can be purchased as upgrades for hunters who advance in levels though earning XP in-game and may already be present on ones who are available for recruitment. A player's Bloodline Rank determines which ones are accessible when upgrading a hunter, while the hunter's tier determines which ones might be rolled during recruitment.

Hunt: Showdown - All Traits List
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Item
Item
Cost
Rank
Image
Description
  • 1

    Conduit

    4
    1
    Get a health boost when picking up a clue.
  • 2

    Greyhound

    4
    1
    Sprint at full speed for a longer duration.
  • 3

    Packmule

    3
    1
    Receive an additional Tool or consumable when looting or opening item boxes.
  • 4

    Hornskin

    3
    2
    Reduce damage taken from blunt melee by 25%.
  • 5

    Determination

    3
    5
    Stamina recovery starts sooner.
  • 6

    Iron Repeater

    2
    7
    Remain in iron sights after firing a shot while using lever-action rifles.
  • 7

    Resilience

    4
    9
    Get revived with up to 100 Health.
  • 8

    Bolt Thrower

    4
    13
    Reduced reload time for crossbows.
  • 9

    Levering

    3
    14
    Faster rate-of-fire from the hip when using lever-action rifles (Winfield and WinfieldC).
  • 10

    Salveskin

    2
    15
    Health chunks damaged by fire heal faster to their full amount.
  • 11

    Fanning

    7
    17
    Faster rate-of-fire when using 1-handed single-action pistols.
  • 12

    Ghoul

    4
    19
    Receive 50 Health when you loot a dead Hunter.
  • 13

    Gator Legs

    2
    21
    Consume less stamina when wading in deep water.
  • 14

    Deadeye Scopesmith

    1
    23
    Remain in scope view after firing a shot while using any weapon with a short scope (Deadeye variants).
  • 15

    Silent Killer

    5
    25
    Reduces the sound you make when performing melee attacks.
  • 16

    Lightfoot

    5
    27
    Vault, jump, fall, and climb ladders silently.
  • 17

    Physician

    5
    29
    Reduce the time needed to bandage. (with the First Aid Kit)
  • 18

    Steady Aim

    3
    31
    Weapon sway gradually lessens when you're looking through the scope of a rifle.
  • 19

    Steady Hand

    2
    33
    Weapon sway gradually lessens when you're looking through the scope of a pistol or a stock-less weapon.
  • 20

    Marksman Scopesmith

    2
    35
    Remain in scope view after firing a shot while using any weapon with a medium scope (Marksman variants).
  • 21

    Bloodless

    4
    37
    Receive half damage from bleeding over time.
  • 22

    Frontiersman

    8
    39
    Carried Tools can be used one extra time.
  • 23

    Beastface

    5
    41
    Reduced reaction range of animals (doesn't affect monsters like Hellhounds).
  • 24

    Decoy Supply

    1
    43
    Restock decoys from ammo crates.
  • 25

    Tomahawk

    1
    45
    Hammers and axes found in the world can be thrown.
  • 26

    Iron Sharpshooter

    3
    47
    Remain in iron sights after firing a shot while using bolt-action rifles.
  • 27

    Bolt Seer

    2
    49
    Bolts and throwing knives are highlighted in Dark Sight for better visibility.
  • 28

    Quartermaster

    6
    51
    Can equip a medium slot weapon in addition to a large slot weapon.
  • 29

    Mithridatist

    3
    53
    Halves poison duration.
  • 30

    Pitcher

    6
    55
    Increased throwing range for all items using the aim helper.
  • 31

    Bulletgrubber

    6
    57
    Recover the unfired round normally lost when performing a partial reload (applies to Specter, Mosin-Nagant, Bornheim, Lebel and Dolch variants).
  • 32

    Poacher

    2
    59
    Place and disarm traps quietly.
  • 33

    Dauntless

    1
    61
    Thrown explosives can be defused when interacting with them.
  • 1

    Conduit

  • 2

    Greyhound

  • 3

    Packmule

  • 4

    Hornskin

  • 5

    Determination

  • 6

    Iron Repeater

  • 7

    Resilience

  • 8

    Bolt Thrower

  • 9

    Levering

  • 10

    Salveskin

  • 11

    Fanning

  • 12

    Ghoul

  • 13

    Gator Legs

  • 14

    Deadeye Scopesmith

  • 15

    Silent Killer

  • 16

    Lightfoot

  • 17

    Physician

  • 18

    Steady Aim

  • 19

    Steady Hand

  • 20

    Marksman Scopesmith

  • 21

    Bloodless

  • 22

    Frontiersman

  • 23

    Beastface

  • 24

    Decoy Supply

  • 25

    Tomahawk

  • 26

    Iron Sharpshooter

  • 27

    Bolt Seer

  • 28

    Quartermaster

  • 29

    Mithridatist

  • 30

    Pitcher

  • 31

    Bulletgrubber

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